Its a decent concept with good sprites, especially for the runes, but its a bit unclear what you are meant to do and the puzzle is way too large to be reasonable, at least in the first level. for those unsure what to do, arrows are being fired at you which you must dodge, at the same time you must press ESC or 0 to switch between the level and puzzle, arrows will still shoot at you in the level so you must switch back to the level every few seconds to make sure you aren't being shot at. In the puzzle, you are meant to match 2 cards of the same type, 2 brutes, 2 wizards, etc. If 2 cards match, they will turn into runes on the puzzle view, indicating what runes need to be placed in their locations in the level view. You can switch through runes on the floor by clicking or pressing spacebar, you presumably need to match the entire floor with the puzzle runes
It fits perspectives well, solving a mystery is a bit of a stretch but close enough
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Its a decent concept with good sprites, especially for the runes, but its a bit unclear what you are meant to do and the puzzle is way too large to be reasonable, at least in the first level.
for those unsure what to do, arrows are being fired at you which you must dodge, at the same time you must press ESC or 0 to switch between the level and puzzle, arrows will still shoot at you in the level so you must switch back to the level every few seconds to make sure you aren't being shot at. In the puzzle, you are meant to match 2 cards of the same type, 2 brutes, 2 wizards, etc. If 2 cards match, they will turn into runes on the puzzle view, indicating what runes need to be placed in their locations in the level view. You can switch through runes on the floor by clicking or pressing spacebar, you presumably need to match the entire floor with the puzzle runes
It fits perspectives well, solving a mystery is a bit of a stretch but close enough
used thems:
perspectives
solving a mystery